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Releases: KrLite/Equator-v2

2.2.2

27 Apr 00:59
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2.2.2

2.2.0

08 Apr 13:56
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Text Update

  • Handle text rendering at ease on the newest Equator platform!
  • Multiple changes have been made, old apis may not work correctly.

2.1.4

05 Apr 04:23
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Slightly fix.

2.1.2

05 Apr 02:12
762f355
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New modules put into use.

2.1.1

04 Apr 16:00
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A large amount of modifications have been made. This change log will be implemented soon, maybe.

2.1.0

03 Apr 12:12
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Equator 2.1.0

Important Notice: Versions previous of 2.1.0 have problems. Do not use.

Fixes

  • Fixed InputEvents1.
  • Removed the annoying logger which I forgot to remove.

Moves & Renames

  • Renamed InputEvents to InputEvent.
  • Moved Mouse Keyboard and Window out of class InputEvent.
  • Moved contents of InputEvents.InputEvent1 to InputEvent and modified the later from class to enum class.
  • Moved InputEvents1 to package net.krlite.equator.input.
  • Renamed package net.krlite.equator.util to net.krlite.equator.frame since input classes have been moved out.

Additions

  • Added more colors to Palette.
  • Added four color related methods to AccurateColor.
  1. The unmodified name. 2 3

2.0.7

02 Apr 07:48
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  • Used Fabric event system to replace Runnables in frame callbacks.

2.0.6

02 Apr 06:53
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  • Renamed ScreenAdapter to FrameInfo and moved to net.krlite.equator.util.
  • Added subclasses for FrameInfo and renamed methods.
  • Added alias methods for Vector and Box.
  • Added callbacks for Animation and Interpolation, while updating their code.

2.0.5

02 Apr 03:04
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  • Fixes Interpolation and event inits.

2.0.4

01 Apr 15:26
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  • Declares the meanings of 'down', 'typed' and 'up' for a key.