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Should be using GlStateManager #6

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jrbudda opened this issue May 29, 2019 · 0 comments
Open

Should be using GlStateManager #6

jrbudda opened this issue May 29, 2019 · 0 comments

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@jrbudda
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jrbudda commented May 29, 2019

https://github.com/LambdaInnovation/LambdaLib2/blob/master/src/main/java/cn/lambdalib2/render/mc/RenderEventDispatch.java#L96

This code here bypasses the GLStatemanager. Subsequent calls to, for example, GlStatemanager.disableCull() will do nothing since if thinks culling is already disabled.

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