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Ability to Spawn Entities/Blocks #1217

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arcadeboss opened this issue Aug 16, 2023 · 2 comments
Open

Ability to Spawn Entities/Blocks #1217

arcadeboss opened this issue Aug 16, 2023 · 2 comments

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@arcadeboss
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A feature that allows entities (or blocks) to be spawned in actions, or in response to a dynamic filter

Things this feature would allow spawning of

  • Mobs
  • Lightning Bolt
  • Experience Orbs
  • Anvils
  • etc

Parameters

  • Entity/Block Type
  • Region to appear within
  • Count of Entities to spawn

Example uses:

  • Spawn a gang of 20 Zombies at position X, Y, Z when zombie_wave_variable = 4
  • Spawn a lightning bolt at position X, Y, Z when objective destroyed
  • Spawn anvils above playing field when players enter region
@Pablete1234
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There's already a feature to do this, spawners.
I believe the feature request should revolve around supporting more entity types in PGM spawners.

@arcadeboss
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I would be happy to see spawners with more functionality, but spawners would never be able to spawn blocks at specific locations. And would be awkward to use for things like Lightning, etc, which would need ability to address specific block locations or regions to be useful.

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