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I'm using UnityGLTF plus custom plugins for runtime export and I track it's progress closely.
I'm curious about this project and what aspects might be useful to me but I've read your readme and I'm not sure I understand.
What pieces of UnityGLTF are you using? Which version are you using (recent releases added a lot of useful functionality)
How does the Sketchfab code fit into this?
Does your project offer any utility for runtime export or is it purely useful as an editor add-on?
(also - any plans to make this a URP package? They are much more convenient than old-school .unitypackages)
The text was updated successfully, but these errors were encountered:
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I'm using UnityGLTF plus custom plugins for runtime export and I track it's progress closely.
I'm curious about this project and what aspects might be useful to me but I've read your readme and I'm not sure I understand.
What pieces of UnityGLTF are you using? Which version are you using (recent releases added a lot of useful functionality)
How does the Sketchfab code fit into this?
Does your project offer any utility for runtime export or is it purely useful as an editor add-on?
(also - any plans to make this a URP package? They are much more convenient than old-school .unitypackages)
The text was updated successfully, but these errors were encountered: