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client.c
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client.c
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/*
Copyright (c) 2006 Florian Wesch <[email protected]>. All Rights Reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>
#else
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netdb.h>
#endif
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <event.h>
#include <zlib.h>
#include "packet.h"
#include "global.h"
#include "client.h"
#include "misc.h"
#include "renderer.h"
#include "client_player.h"
#include "client_world.h"
#include "client_creature.h"
#include "client_game.h"
static int clientfd = INVALID_SOCKET;
static struct event rd_event;
static struct event wr_event;
static struct evbuffer *in_buf;
static struct evbuffer *packet_buf;
static struct evbuffer *out_buf;
static int is_file_source;
static int next_packet_countdown = 0;
static int traffic = 0;
static int compression;
static z_stream strm;
void client_destroy(const char *reason);
void client_writeto(const void *data, size_t size);
static void client_handshake_from_network(packet_t *packet) {
uint8_t serverprotocol;
if (!packet_read08(packet, &serverprotocol))
PROTOCOL_ERROR();
if (serverprotocol != PROTOCOL_VERSION) {
die("%s has %s protocol version %d. I have %d.\n"
"visit the infon homepage for more information.",
is_file_source ? "demo" : "server",
serverprotocol < PROTOCOL_VERSION ? "older" : "newer",
serverprotocol, PROTOCOL_VERSION);
}
}
static void client_round_info_from_network(packet_t *packet) {
uint8_t delta;
if (!packet_read08(packet, &delta))
PROTOCOL_ERROR();
next_packet_countdown += delta;
}
static void client_scroller_from_network(packet_t *packet) {
char buf[256];
snprintf(buf, sizeof(buf), "%.*s", packet->len, packet->data);
renderer_scroll_message(buf);
}
static void client_start_compression() {
if (compression)
PROTOCOL_ERROR();
if (getenv("UNCOMPRESSED_DEMO_COMPATIBILITY") && is_file_source)
return;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = NULL;
if (inflateInit(&strm) != Z_OK)
die("cannot initialize decompression");
compression = 1;
}
static void client_handle_packet(packet_t *packet) {
switch (packet->type) {
case PACKET_PLAYER_UPDATE:
client_player_from_network(packet);
break;
case PACKET_WORLD_UPDATE:
client_world_from_network(packet);
break;
case PACKET_SCROLLER_MSG:
client_scroller_from_network(packet);
break;
case PACKET_CREATURE_UPDATE:
client_creature_from_network(packet);
break;
case PACKET_QUIT_MSG:
if (!is_file_source)
infomsg("Server wants us to disconnect:\n%.*s",
packet->len, packet->data);
client_destroy("done");
break;
case PACKET_KOTH_UPDATE:
client_player_king_from_network(packet);
break;
case PACKET_WORLD_INFO:
client_world_info_from_network(packet);
break;
case PACKET_CREATURE_SMILE:
client_creature_smile_from_network(packet);
break;
case PACKET_GAME_INFO:
break;
case PACKET_ROUND:
client_round_info_from_network(packet);
break;
case PACKET_INTERMISSION:
client_game_intermission_from_network(packet);
break;
case PACKET_WELCOME_MSG:
client_writeto("guiclient\n", 10);
break;
case PACKET_START_COMPRESS:
client_start_compression();
break;
case PACKET_HANDSHAKE:
client_handshake_from_network(packet);
break;
default:
fprintf(stderr, "packet->type %d unknown\n", packet->type);
break;
}
}
// returns 0 on error
// returns 1 if more data is needed
// returns 2 if more time is needed
static int client_parse_in_buf() {
restart:
if (compression) {
char buf[8192];
strm.next_in = EVBUFFER_DATA(in_buf);
strm.avail_in = EVBUFFER_LENGTH(in_buf);
do {
strm.next_out = (unsigned char*)buf;
strm.avail_out = sizeof(buf);
int ret = inflate(&strm, Z_SYNC_FLUSH);
if (ret != Z_OK && ret != Z_BUF_ERROR) {
client_destroy("decompression error");
return 0;
}
evbuffer_add(packet_buf, buf, sizeof(buf) - strm.avail_out);
if (EVBUFFER_LENGTH(packet_buf) > 1024 * 1024) {
client_destroy("too much to decompress. funny data?");
return 0;
}
} while (strm.avail_out == 0);
evbuffer_drain(in_buf, EVBUFFER_LENGTH(in_buf) - strm.avail_in);
} else {
evbuffer_add_buffer(packet_buf, in_buf);
evbuffer_drain(in_buf, EVBUFFER_LENGTH(in_buf));
}
while (EVBUFFER_LENGTH(packet_buf) >= PACKET_HEADER_SIZE) {
int packet_len = PACKET_HEADER_SIZE + EVBUFFER_DATA(packet_buf)[0];
// Nicht genuegend Daten da?
if (EVBUFFER_LENGTH(packet_buf) < packet_len)
return 1;
// Alten Kompressionszustand merken
int old_compression = compression;
// Packet rauspopeln...
static packet_t packet;
memcpy(&packet, EVBUFFER_DATA(packet_buf), packet_len);
packet_rewind(&packet);
client_handle_packet(&packet);
// Disconnect Packet?
if (!client_is_connected())
return 0;
// Weg damit
evbuffer_drain(packet_buf, packet_len);
// Wurde Kompression aktiviert? Dann Rest des packet_buf zurueck
// in den in_buf, da es sich dabei bereits um komprimierte Daten
// handelt und diese oben erst dekomprimiert werden muessen.
if (compression != old_compression) {
evbuffer_add_buffer(in_buf, packet_buf);
evbuffer_drain(packet_buf, EVBUFFER_LENGTH(packet_buf));
goto restart;
}
// Beim Demo abspielen muss erst pausiert werden
if (is_file_source && next_packet_countdown > 0)
return 2;
}
return 1;
}
static void client_readable(int fd, short event, void *arg) {
int ret = evbuffer_read(in_buf, fd, 8192);
if (ret < 0) {
client_destroy(strerror(errno));
} else if (ret == 0) {
client_destroy("eof reached");
} else {
traffic += ret;
client_parse_in_buf();
}
}
static void client_writable(int fd, short event, void *arg) {
int ret = evbuffer_write(out_buf, fd);
if (ret < 0) {
client_destroy(strerror(errno));
} else if (ret == 0) {
client_destroy("null write?");
} else if (EVBUFFER_LENGTH(out_buf) > 0) {
event_add(&wr_event, NULL);
}
}
void client_writeto(const void *data, size_t size) {
if (is_file_source)
return;
if (size == 0)
return;
if (EVBUFFER_LENGTH(in_buf) > 1024*1024)
return;
evbuffer_add(out_buf, (void*)data, size);
event_add(&wr_event, NULL);
}
int client_is_file_source() {
return is_file_source;
}
void client_printf(const char *fmt, ...) {
va_list ap;
va_start(ap, fmt);
char buf[4096];
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
client_writeto(buf, strlen(buf));
}
int client_is_connected() {
return clientfd != INVALID_SOCKET;
}
void file_loop(int delta) {
next_packet_countdown -= delta;
while (next_packet_countdown <= 0) {
int status = client_parse_in_buf();
if (status == 0 || // error -> disconnected
status == 2) // call again later
return;
char buf[64];
int ret = read(clientfd, buf, sizeof(buf));
if (ret < 0) {
client_destroy(strerror(errno));
return;
} else if (ret == 0) {
client_destroy("eof");
return;
}
evbuffer_add(in_buf, buf, ret);
traffic += ret;
}
}
int client_traffic() {
return traffic;
}
void client_tick(int delta) {
if (is_file_source) {
file_loop(delta);
} else {
event_loop(EVLOOP_NONBLOCK);
}
}
int client_open_socket(char *addr) {
int port = 1234;
struct hostent *host;
char *colon = strchr(addr, ':');
if (colon) {
*colon = '\0';
port = atoi(colon + 1);
}
struct sockaddr_in serveraddr;
memset(&serveraddr, 0, sizeof(serveraddr));
serveraddr.sin_family = AF_INET;
serveraddr.sin_port = htons(port);
fprintf(stderr, "resolving %s\n", addr);
host = gethostbyname(addr);
if (!host)
#ifdef WIN32
die("gethostbyname failed: %s", ErrorString(WSAGetLastError()));
#else
die("gethostbyname failed: %s", hstrerror(h_errno));
#endif
if (host->h_length != 4)
die("h_length != 4");
memcpy(&serveraddr.sin_addr, host->h_addr_list[0], host->h_length);
fprintf(stderr, "connecting to %s:%d (%s:%d)\n", addr, port, inet_ntoa(serveraddr.sin_addr), port);
/* Socket erzeugen */
int fd = socket(AF_INET, SOCK_STREAM, 0);
/* Fehler beim Socket erzeugen? */
if (fd == INVALID_SOCKET)
#ifdef WIN32
die("cannot open socket: %s", ErrorString(WSAGetLastError()));
#else
die("cannot open socket: %s", strerror(errno));
#endif
#ifdef WIN32
if (connect(fd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
die("cannot connect socket: %s", ErrorString(WSAGetLastError()));
#else
if (connect(fd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
die("cannot connect socket: %s", strerror(errno));
#endif
fprintf(stderr, "connected!\n");
/* Non Blocking setzen */
#ifdef WIN32
DWORD notblock = 1;
ioctlsocket(fd, FIONBIO, ¬block);
#else
if (fcntl(fd, F_SETFL, O_NONBLOCK) < 0)
die("cannot set socket nonblocking: %s", strerror(errno));
#endif
return fd;
}
int client_open_file(char *filename) {
#ifdef WIN32
int fd = open(filename, O_RDONLY | O_BINARY);
#else
int fd = open(filename, O_RDONLY);
#endif
if (fd < 0)
die("cannot open file %s: %s", filename, strerror(errno));
return fd;
}
void client_init(char *source) {
struct stat stat_buf;
if (!strcmp(source, "-"))
source = "/dev/stdin";
if (stat(source, &stat_buf) < 0) {
#ifdef WIN32
WSADATA wsa;
if (WSAStartup(MAKEWORD(2,0), &wsa) != 0)
die("WSAStartup failed");
#endif
clientfd = client_open_socket(source);
is_file_source = 0;
event_init();
event_set(&rd_event, clientfd, EV_READ | EV_PERSIST, client_readable, &rd_event);
event_set(&wr_event, clientfd, EV_WRITE, client_writable, &wr_event);
event_add(&rd_event, NULL);
} else {
clientfd = client_open_file(source);
is_file_source = 1;
}
in_buf = evbuffer_new();
out_buf = evbuffer_new();
packet_buf = evbuffer_new();
}
void client_destroy(const char *reason) {
assert(clientfd != INVALID_SOCKET);
fprintf(stderr, "datasource destroyed: %s\n", reason);
evbuffer_free(in_buf);
evbuffer_free(out_buf);
evbuffer_free(packet_buf);
if (compression)
inflateEnd(&strm);
#ifdef WIN32
if (is_file_source) {
close(clientfd);
} else {
closesocket(clientfd);
}
#else
close(clientfd);
#endif
clientfd = INVALID_SOCKET;
if (!is_file_source) {
event_del(&rd_event);
event_del(&wr_event);
#ifdef WIN32
WSACleanup();
#endif
}
}
void client_shutdown() {
if (client_is_connected())
client_destroy("shutdown");
}