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client_player.h
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client_player.h
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/*
Copyright (c) 2006 Florian Wesch <[email protected]>. All Rights Reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef GUI_PLAYER_H
#define GUI_PLAYER_H
#include <string.h>
#include "packet.h"
typedef struct client_player_s {
int num;
int used;
void *userdata;
char name[16];
int color;
int score;
int cpu_usage;
} client_player_t;
/* Renderer */
const client_player_t *client_player_get(int num);
const client_player_t *client_player_get_king();
void client_player_each(void (*callback)(const client_player_t *player, void *opaque), void *opaque);
/* Network */
void client_player_from_network(packet_t *packet);
void client_player_king_from_network(packet_t *packet);
void client_player_init();
void client_player_shutdown();
#endif