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internal error: "failed to send data packet Send" , when offen use rust-sdks to publishData #335

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wangtianyang0 opened this issue May 8, 2024 · 2 comments
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@wangtianyang0
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wangtianyang0 commented May 8, 2024

Dear developer,
When I used the rust-sdks to build the lib liblivekit_ffi.so for the c-plusplus code,and use the lib to publishdata message to the livekit-server.And when I send the message more offen,such as no sleep in the loop , when the async_id reached over 170000 or more ,there will be a engine: internal error occured ,and the error is "failed to send data packet Send". The connect to the server is OK, and the client can`t publishData to the livekit-Server again any more.
Is there any size limited to publishData to the livekit-server at a single time,or if there is something wrong with my rust-sdks, could you give me some advice?

The rust-sdks version is [ffi-v0.4.1]
The livekit-server version is latest.
Sincerely,
Your rust-sdks user.
Best wishes to you.

@lukasIO lukasIO added the Rust label May 8, 2024 — with Linear
@theomonnom
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Hey, are you correctly waiting for the PublishDataCallback?

@wangtianyang0
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Yes, I do the waiting correctly,and just when the async_id reached over 170000 or more ,there will be a engine: internal error occured ,and the error is "failed to send data packet Send".

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