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I've have a Hardwood resource in REKmod that only appears in forests and is improved by lumber mill. I want it to disappear when a forest is removed. Can someone implement an unique that does exactly that?
The text was updated successfully, but these errors were encountered:
ravignir
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[MODDING] A resource unique that makes the resource dispapear when terrain feature is removed.
[MODDING] A resource unique that makes the resource disappear when terrain feature is removed.
Jun 8, 2021
I've have a Hardwood resource in REKmod that only appears in forests and is improved by lumber mill. I want it to disappear when a forest is removed. Can someone implement an unique that does exactly that?
The text was updated successfully, but these errors were encountered: