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[MODDING] A resource unique that makes the resource disappear when terrain feature is removed. #4079

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ravignir opened this issue Jun 8, 2021 · 2 comments
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@ravignir
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ravignir commented Jun 8, 2021

I've have a Hardwood resource in REKmod that only appears in forests and is improved by lumber mill. I want it to disappear when a forest is removed. Can someone implement an unique that does exactly that?

@Caballero-Arepa
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Yes please

@ravignir ravignir changed the title [MODDING] A resource unique that makes the resource dispapear when terrain feature is removed. [MODDING] A resource unique that makes the resource disappear when terrain feature is removed. Jun 8, 2021
@yairm210
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yairm210 commented Jun 8, 2021

Please put this in #3242 - and I'll pin that, since it should also be a "list of etc."

@yairm210 yairm210 closed this as completed Jun 8, 2021
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