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Timer tag option for spawners #1042

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ZeroFrosty opened this issue Aug 13, 2022 · 4 comments
Open

Timer tag option for spawners #1042

ZeroFrosty opened this issue Aug 13, 2022 · 4 comments
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feature New feature or request

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@ZeroFrosty
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ZeroFrosty commented Aug 13, 2022

A way to show how long until a spawner will spawn an item

Image below is an example of what im thinking of
Example

@ZeroFrosty ZeroFrosty changed the title "Timer tag option for spawners" Timer tag option for spawners Aug 13, 2022
@Pablete1234 Pablete1234 added the feature New feature or request label Aug 29, 2022
@KingOfSquares
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An alternative is porting core features from https://github.com/filoghost/HolographicDisplays (permissive license) and the 1.8 NMS stuff... but is it worth it for this thing only? Could we imagine other use cases for holograms in PGM?

@Pablete1234
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pgm already does holograms for flag posts, it's not like we don't have the setup in place for such a thing

@KingOfSquares
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pgm already does holograms for flag posts, it's not like we don't have the setup in place for such a thing

I overthought it

@arcadeboss
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arcadeboss commented Jul 24, 2023

Repost:

More maps are using bedwars-style store-currency spawners that are slow.
With longer delays it would be nice to inform players on spawner status, similar to bedwars.

Add a countdown option to the spawner feature so that players can see how long until next drop.
It would display numbers in a spatial position relative to the spawner drop position, for example:

3 [fades out],
2 [fades out]
1 [fades out and item spawns]

countdown - Flag to show countdown or not, default false
countdown_before - Number of seconds before drop to begin displaying the countdown
countdown_position - Allow countdown to be positioned anywhere relative to the spawner, example above by 6 blocks.
countdown_speedup - One or more points in game match time (5m, 10m) where the speed of the spawner can be increaseds

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