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KrkrSharp

Krkr# (KirikiriSharp) is a project to perform krkr2/krkrz's behaviours in managed way. It' not really aimed to to perfectly run krkr games in .NET Runtime. (But you are welcomed to join us and achieve it :) ) It's used to inspect krkr's principles and mechanisms.

Original introduction: .NET parser for kirikiri KAG/TJS visual novel scripting languages (super WIP)

It's based on KirikiriSharp by planetarian which is based on krkr-cs by fantasydr which is based on kirikirij (habakiri) which is translated from kirikiri2 by Takenori Imoto (楓 software).

TJS2 Disassembler

A managed TJS2 disassembler by Ulysses


This project is licensed under GPLv2 (because kirikiri2 uses).

by:

planetarian, [email protected]

Ulysses, [email protected] from Project AZUSA

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