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Small code cleanup.
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gsvgit committed Jan 10, 2024
1 parent 66063ad commit cca7561
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Showing 2 changed files with 2 additions and 3 deletions.
2 changes: 1 addition & 1 deletion VSharp.IL/CFG.fs
Original file line number Diff line number Diff line change
Expand Up @@ -508,7 +508,7 @@ and
and IGraphTrackableState =
abstract member CodeLocation: codeLocation
abstract member CallStack: list<Method>
abstract member Id: uint<VSharp.ML.GameServer.Messages.stateId>
abstract member Id: uint<stateId>
abstract member PathConditionSize: uint
abstract member VisitedNotCoveredVerticesInZone: uint with get
abstract member VisitedNotCoveredVerticesOutOfZone: uint with get
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3 changes: 1 addition & 2 deletions VSharp.SILI/CILState.fs
Original file line number Diff line number Diff line change
Expand Up @@ -506,8 +506,7 @@ module CilState =
override this.CodeLocation = this.approximateLoc
override this.CallStack = Memory.StackTrace this.state.stack |> List.map (fun m -> m :?> Method)
override this.Id = this.internalId
override this.PathConditionSize with get () = 1u
//override this.VisitedAgainEdges = 1u
override this.PathConditionSize with get () = 1u //PersistentSet.cardinality this.state.pc |> uint32
override this.VisitedAgainVertices with get () = this.visitedAgainVertices
override this.VisitedNotCoveredVerticesInZone with get () = this.visitedNotCoveredVerticesInZone
override this.VisitedNotCoveredVerticesOutOfZone with get () = this.visitedNotCoveredVerticesOutOfZone
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