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VideoBackends:Metal: Log file on failed pipeline compile #13104

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TellowKrinkle
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Hopefully will make my life easier the next time someone comes up to me with an internal compiler error

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@iwubcode iwubcode left a comment

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LGTM, untested.

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iwubcode commented Oct 6, 2024

As an aside, I hope to eventually move all shader compiling to a generic logger at some point. This will allow it to be used in other places (ex: the editor) and hopefully standardize some of the log output.

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