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PlayerData changes #2946

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@AgaSpace AgaSpace commented May 14, 2023

I noticed that the PlayerData constructor has a TSPlayer parameter, but it's not used, so I marked it obsolete and added a new constructor that has the includingStarterInventory parameter. The bool includingStarterInventory parameter is needed to add items from the SSC config.
In the same way, I noticed that there is a check for the maximum slot (if (slot > (this.inventory.Length - 1))), but no check for the minimum: slot < 0. So I changed the condition in the StoreSlot method to: if (slot > (this.inventory.Length - 1) || slot < 0)

Added overloaded "StoreSlot" method that takes the NetItem parameter.

Added a new constructor with a parameter that is responsible for installing TShock items into inventory.

The `TSPlayer` parameter was not used, so I labeled the constructor obsolete.
Removed the ability to call a method when a slot less than 0 is specified.

Added an overload that takes `NetItem` in parameters.
QuiCM
QuiCM previously approved these changes Jun 6, 2023
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