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Pull requests list

Remove warning for children in UI hierarchies without Style A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15736 opened Oct 8, 2024 by alice-i-cecile Loading… 0.15
Use Dir2/Dir3 instead of Vec2/Vec3 for Ray2d::new/Ray3d::new A-Math Fundamental domain-agnostic mathematical operations C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15735 opened Oct 8, 2024 by Jondolf Queued
Ray Casting for Primitive Shapes A-Math Fundamental domain-agnostic mathematical operations A-Picking Pointing at and selecting objects of all sorts C-Feature A new feature, making something new possible C-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15724 opened Oct 8, 2024 by Jondolf Draft 0.16
Simplified easing curves A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15711 opened Oct 7, 2024 by mweatherley Loading… 0.15
Add methods for getting Image pixel rects A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15709 opened Oct 7, 2024 by clarfonthey Draft
Add insert_batch and variations A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15702 opened Oct 7, 2024 by JaySpruce Loading…
Observed entity query data fetching: Trigger<FooEvent, (), (&mut Foo, &Bar)> A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15698 opened Oct 7, 2024 by ItsDoot Draft
Update hashbrown requirement from 0.14.2 to 0.15.0 C-Dependencies A change to the crates that Bevy depends on
#15696 opened Oct 7, 2024 by dependabot bot Loading…
Read back full screen state from window on macOS A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15678 opened Oct 6, 2024 by coreh Loading…
Unified Transform blend stack A-Animation Make things move and change over time C-Feature A new feature, making something new possible C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15665 opened Oct 5, 2024 by mweatherley Loading…
fix: Skip some rendering logics when the viewport width or height is zero A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Windows Specific to the Windows desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15654 opened Oct 4, 2024 by ShoyuVanilla Loading… 0.15
Reduce compile time of bevy_ptr::OwnedPtr::make function A-Pointers Relating to Bevy pointer abstractions C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#15644 opened Oct 4, 2024 by clarfonthey Loading…
Per-meshlet compressed vertex data A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15643 opened Oct 4, 2024 by JMS55 Loading… 0.15
ComponentHook based Relationships A-ECS Entities, components, systems, and events A-Hierarchy Parent-child entity hierarchies C-Feature A new feature, making something new possible C-Needs-Release-Note Work that should be called out in the blog due to impact C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15635 opened Oct 3, 2024 by bushrat011899 Loading… 0.16
Support using FilteredResources with ReflectResource. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15624 opened Oct 3, 2024 by chescock Loading…
Add "bevy_input_focus" crate. A-Input Player input via keyboard, mouse, gamepad, and more A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible C-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#15611 opened Oct 3, 2024 by viridia Loading… 0.16
Track callsite for observers & hooks A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15607 opened Oct 3, 2024 by SpecificProtagonist Loading…
Optimize param validation through get_param(...) -> Option<Out> A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15606 opened Oct 2, 2024 by MiniaczQ Draft
Remove Interaction, and replace it with bevy_picking based fields on Button A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#15597 opened Oct 2, 2024 by alice-i-cecile Loading…
9 of 11 tasks
0.16
Text rework A-Text Rendering and layout for characters C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15591 opened Oct 2, 2024 by UkoeHB Loading…
1 task done
0.15
Synchronize removed components with the render world A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#15582 opened Oct 1, 2024 by kristoff3r Loading… 0.15
Yet another Migrate bevy_sprite to required components A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15562 opened Oct 1, 2024 by KirmesBude Loading… 0.15
Overflow clip margin A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15561 opened Oct 1, 2024 by ickshonpe Loading…
PoC for normal systems (including exclusive) as observers A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#15557 opened Oct 1, 2024 by ItsDoot Draft
bevy_reflect: Add ReflectSerializerProcessor A-Reflection Runtime information about types C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15548 opened Sep 30, 2024 by aecsocket Draft
ProTip! Exclude everything labeled bug with -label:bug.